After Doug posted his review of the year’s acquisitions, I thought I’d perform the same exercise, just for my own amusement. Not too hard to achieve, as I keep detailed lists of what I buy and play. (Yes, rather sad, but it did teach me a lot about writing Excel formulas, so it did have a useful aspect, too.)
Non-wargames:
- 1812
- 1830
- 1860
- 1865
- 18Ardennes
- First Train to Nuremberg
- Key Market
- Liberté
- Poseidon
- Railroad Barons
Of those, only 1812, 1865 and Railroad Barons have managed to find their way to the table, and the latter pair have both been played multiple times.
There were several expansions bought during the year:
- Railways of the World: Western US
- Railways of the World: Rails Through Time
- Railways of the World, The Card Game: Card Expansion
- Small World: Be Not Afraid
- Steam: Expansion #1
None have been played, yet.
There were 4 sold during the year:
- Game of Thrones
- Lost Valley
- War of the Ring
- War of the Ring: Battles of the Third Age
As for war-games:
- A Few Acres of Snow
- Breakthrough Cambrai
- Case Yellow
- FAB: Sicily (OK, it’s technically not here yet, but it’s due soon, so I’m including it as I’ve paid for it – hey, it’s my list and I’ll make the rules
)
- Guderian’s Blitzkrieg II
- Invasion: Sicily
- Karellia ’44
- King Philip’s War
- No Retreat
- None But Heroes
- Raphia
- Shenandoah
- South Mountain
- Streets of Stalingrad
- Strike of the Eagle
- Test of Fire
- Where Eagles Dare
- Wilderness War
Only four of those have achieved table time so far, A Few Acres of Snow, Case Yellow, No Retreat, and Strike of the Eagle.
There were only 2 expansion that I bought in the year:
- Combat Commander: New Guinea
- Combat Commander: Resistance
Neither of these have been used, yet.
For the war-games, 6 hit the sell pile:
- 1914: Twilight in the East
- Conflict of Heroes: Awakening the Bear
- Conflict of Heroes: Storms of Steel
- Operation Market Garden
- Tide of Fortune
- Where There Is Discord
That makes 10 new non-wargames (and half of them 18xx games!) and 18 new war-games, the fewest I’ve bought in a year for both categories over the last six years. I also sold 4 non-war-games and 6 war-games, so added a net 18 games over the year.
So, what, if any, conclusions can we draw from this?
First, I’m managing to cut down on my game purchases, as that is the fewest number of games I’ve bought in a single year for several years. This is partly due to the number of good games that I already have on my shelves, so I just don’t need to buy many new titles. This is also, probably mostly, due to me joining a band, and having to purchase guitar equipment, which has eaten into my gaming budget extensively.
Another thing that is apparent is that I sure do buy one caboose load of train games. It’s not that I am particularly enamored by trains, it’s just that the mechanisms and game styles I tend to prefer happen to have train themes applied to them. They could be about airplanes, or pipeline companies, and I’d still enjoy the mechanisms and the style. Then again, perhaps I’m a closet engine driver after all.
The next thing is that (depressingly) few of the new games are getting played. The biggest reason is back to the band again as I just have less time to play games. The bigger impact, however, is that band practice has led me to withdraw from the regular Tuesday hosting rota, as well as not attending, so I have less opportunity to get new purchases onto the table
Looking at my game playing hours by year, I’m noticeably down this year. Since I started keeping a record of gaming hours in 2007, I’ve been averaging ~510-540 hours/year. This year, however, I’m down to ~450. (That’s likely to go up by anywhere from 10-20 hours, as I’m off over the holiday period, and I’ve got a couple on the table.) In the last 3 years for war-games I’ve been very consistent, averaging ~100 sessions/year, for around ~300 hours. In the same time period my non-war-games sessions have fallen each year, from 170 sessions and 225 hours, down to 60 sessions and 120 hours this year. I knew that would be the case, but that was a conscious decision I had to make, as I had to compromise on one of my interests to be able to create the time for band practice, and I chose the non-war-games time.
Secondly, I’m spending more of my game time on war-games, which tend to be longer games than the non-war-games, so it takes possibly several sessions to play them and fewer get played, overall. So, instead of getting to 2-3 titles in 10 hours of gaming, I’m only getting 1 played.
For both the above, another factor is iPad time. In several cases we’ve been playing games on our iDevices rather than use the physical game. Ticket to Ride, Small World, Blokus, Carcassonne, Tichu, and Ascension have all been played over wifi in this way, mostly while lounging around in the same room or sitting in bars. (I’m not even counting the number of games played asynchronously.) I’m not sure how best to account for that time in the sessions/hours analysis above. For the moment, they’re excluded, but it could be the equivalent of as much as 20 sessions and 3-4 hours for the non-war-games. Of course, if GMT/MMP ever do get their games ported I may never get off my iPad. They are working on bringing some really tasty items to the magical device, Empire of the Sun and The Caucasus Campaign, so I expect this method of playing games to impact my stats further in the coming years.
Finally, I spent a large amount of time this year play-testing games. Whilst this has kept my game time up, it has meant that less time has been spent on playing the games I bought. However, I’m comfortable with this, as I’m happy that I’ve been able to contribute to the hobby in some way.
As for future acquisitions, I’m fully expecting that the current rate will probably continue. I’ll still get most of my war-games on pre-order direct from GMT and MMP (70% were pre-orders this year), and a few from their annual sales, which are generally ones I was on the fence about in the pre-order phase, but the sale prices were enough to push me over. Other companies will probably continue to feature infrequently in my war-game purchases, which isn’t to say that they don’t produce good games, but that GMT and MMP scratch my itch. So to speak.
For the non-war-games, the 18xx titles will certainly be a no-brainer, even though I don’t get to play them very often. The rest will likely just be as the whim takes me, and might be few and far between,but will almost certainly feature either trains or designer Martin Wallace. Or both.
I’d like to commit to getting more of them played (and my gaming friends have generally been very indulgent in allowing me to attack my burn-down list), but with the band front looking to take up a similar amount of time in the next year (possibly more), I think that may be a rash hope.